And what it all comes down to
Is that everything’s gonna be fine, fine, fine
‘Cos I’ve got one hand in my pocket, and the other one is answering Mini-Scribes…
Q: Dear Rare,
I’m a big fan of your company and still support it no matter how it has changed lately as a whole. I know it seems silly to request a game (in this case a port), but I do hope I can get some sort of message that tells me if it’s even possible to see this game come back.
“Battletoads, also known as Super Battletoads is a 1994 arcade game developed by Rare and published by Electronic Arts.”
I was thinking that since your partnership with Microsoft (which was quite a long time ago now that I think about it), it may be possible for this game to see the light of day in some way, shape, or form. Whether it be XBLA or Game Room, I (and many others alike) just want to be able to play this game once more… I know with how many e-mails you get you may not even see this message, but I just hope I can get some sort of answer of whether I should just give up on this or maybe even seek out an arcade cab at this point?
Vinny Di Lallo
A: That might be your best option, Lalloskates. It’s possible that arcade Battletoads could resurface, but first we’d have to embark upon another XBLA project, then decide it should be a port of a previous release rather than something new, then whittle the contenders down to the Battletoads series, then pick out the arcade version in particular. Then see if we could untangle whatever rights issues may be knotted around it. Then go looking for the original code and assets, because the availability of that stuff plays a major part in these decisions, and who can say what’s left of Super Battletoads nowadays?
On the bright side, it’s probably more feasible than Grabbed by the Ghoulies DLC. Don’t tell Gregg I said that.
Q: Dear Rare,
I was playing your stupid game on my BIRTHDAY, okay, well an hour and half before midnight of the morning of my BIRTHDAY when I got killed by a stupid Russian shooting a box, which clearly had no explosives in it. Upon the box being shot, on my BIRTHDAY, the box exploded. Because of this inconvenience, one of the most distinguished international spies in cold war history was brought prematurely to his death, on my BIRTHDAY. I mean, come on, you’re telling me that this is the pinnacle of gaming technology? This is, doubtlessly, the worst birthday ever.
A: Games only exist as receptacles for exploding boxes and barrels. Fact. Every game ever made contains at least one, from Pong to Kinect Sports. What? Sometimes they’re easy to miss. If you can’t come to terms with this harsh truth, I fear there’s little we can do to make your BIRTHDAY any more satisfactory. Top tip: check your cake’s not box-shaped before lighting the candles.
Q: Hi Rare,
1. In recent years you have had success with the Kinect Sports games, and I am sure they take up a lot of time and resources. Because of this new success and because your main focus is no longer action-adventure or 3D platforming have you ever thought of licensing Banjo-Kazooie to anyone? Of course I wouldn’t know if you have plans to use them more yourself, but you’ve created some iconic and very loved characters in that series and it would be great to see them more.
2. How did the character of Mumbo come about when developing the original Banjo-Kazooie? The idea of having someone change Banjo into another creature that you can control (because that was a very unique idea to make the game interesting) as well as the look of the character and the decision to make him a shaman.
A: 1) Licensing, developing, who knows? Lately it’s tended to be more about pouncing on opportunities that fit – reigniting some of those bad boys as cameo and crossover appearances is great for keeping them in the mix, so you can safely expect more of that. Nobody ever doubted the heft of our back catalogue, and the door’s never been closed on any Rare character. Except for Bumper the Badger, who’s in jail.
2) Banjo designer Gregg says: “I’m struggling to remember here, Pat. Mmmmmm… nope, can’t remember. Mumbo’s a shaman because of the magical ability and we wanted something a bit more distinctive than the usual clichéd wizard, but where the original idea to turn Banjo into things with backpacks and shorts came from is probably now lost to all mankind.”
Blast from the Past: June 5, 2000
Q: Dear Scribes,
Why is there a level in Perfect Dark called the Car Park? I thought we settled this a long time ago: there is no such thing as a car park in America! That level doesn’t even qualify as a parking lot! In fact, it is a parking garage (don’t tell me you crazy Brits don’t know what a garage is)! I made it quite clear that Americans don’t know what a car park is, so I’ve concluded that you named that level Car Park only to annoy me. I don’t know whether to be angry or proud…
A: Of course we know what a garage is. It’s pronounced ‘garridge’ and it’s where you go to fill up with petrol. Or park your car when you get home. It’s multi-storey car parks you’re thinking of, mate.
Got a question for Scribes/Mini-Scribes? Send it here. We reserve the right to emblazon it upon the internet by means of a complicated midnight pagan ritual or, if it’s rubbish, not bother. Ask us anything you want, once you’ve decided that neither confidentiality nor the faffy nebulousness of said proposal will hamper our ability to respond. No? Let ‘er rip.